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Basic |
Deals 120% ATK to a single target |
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Ultimate |
Attacks enemies in a column with 5 consecutive strikes, dealing DMG by 450% ATK, last strikes has a 100% chance to cause the main target [Specialized Shatter] for 2 rounds (decrease DMG Free by 12%, deals 180% ATK of [Shatter] DMG when attacked, stacks up to 3 times, does not stack with [Shatter]), has 100% chance to inflict [Stun] on the main target for 1 round (Unable to act, at most 4 characters can be stunned simultaneously) Ultra-Ultimate: |
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Passive |
Permanently grants himself 55% chance of [Evasion] (Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG). After any character acts, deals 500% ATK of Extra DMG to enemies with [Specialized Shatter], up to 2 times per round. Extreme Passive: Awakened Passive: |
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Awaken Passive |
At the start of the battle, grants [Specialized Acceleration] (Increases SPD by 28%, if the main target’s SPD is lower than Gale Wind, deals 500% ATK as Extra DMG). At the start of every round, increase SPD of allies in the same row to 92% of Gale Wind’s SPD, only when ally’s SPD is lower than expected). Grants Immunity against [Fear] and [Energy Removal]. When the round begins, [Encourage] the allies (gains 2 energy at the start of the round, lasts for 3 rounds). Awakened 2: |
STATS

GEAR
Stack ATK gear, ATK%x3