How to get UR Hellfire Flame?

Request: 
UR Hellfire Flame Awakening Stone x1
UR Monster Evolution Stone x4
SSR Hellfire Flame

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Basic

Deals 120% ATK to a single target

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Ultimate
(Cost 2 Energy)

Attacks enemies in a row with 3 consecutive strikes, dealing 900% ATK, every strike has a 50% chance of adding a layer of [Specialized Burn]. Has 100% chance to decrease the whole enemy team’s Crit Rate by 40% for 2 rounds.
[Specialized Burn]: Deals 300% ATK of DoT, disappears after taking effect 3 times, after any character acts, transfer to targets that can receive damage.

Ultra-Ultimate:
Ult ATK 900% > 1200%
Decrease enemy crit rate 40% > 60%
S.Burn 300% > 400%

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Passive

When battle begins, has a 100% chance of lowering enemy team’s Heal Rate by 60%. At the start of the battle, obtains 60% chance of [Instant DMG Evasion]
[Instant DMG Evasion] : Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG.

Extreme Passive:
Lower enemy’s heal rate 60% > 70%
Evasion 60% > 70%

Awakened Passive:
Lower enemy’s heal rate 70% > 80%
Evasion 70% > 80%

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Awaken Passive

All allies permanently get 60% [Buffering] . When any character acts, removes [Stun/Specialized Stun] from 1 ally (Each effect can be removed up to 3 times per turn).
[Buffering]: Reduce DMG based on Max HP.

Awakened 2:
Buffer 60% > 80%
Remove debuff up to 3x > Unlimited

 STATS

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Pros of UR Hellfire Flame

  • Very good support utility unit as he provides dmg mitigation to allies via Buffering and Instant dmg evasion, and debuffs to enemies via crit reduction, and healing rate reduction
  • Counters MK+ and GW as his passive removes Stun/Specialized Stun
  • Don’t really need to gear him up for him to work, just throw him in the party

Cons of UR Hellfire Flame

  • Duelist slots are competitive, since most speedsters will be using this slot (UR Sonic / FF / ZBM).
  • More of a PVP unit, but can also work for PVE content where enemy has healing (like ATT boss), or using Boros core.
  • Not super useful for PVB
  • Doesn’t really do a whole lot if you don’t have strong DPS in the team to carry. I.e. only delaying your loss.
  • Lots of good upcoming UR Units (Genos, Gouketsu, RMG etc)