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Basic |
Deals 130% ATK to a single target |
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Ultimate |
Attacks enemies in a cross-shaped with 3 consecutive strikes, dealing DMG by 600% ATK, last strike has a 100% chance to cause the main target [Specialized Shatter] for 3 rounds (decrease DMG Free by 10%, deals 250% ATK of [Shatter] DMG when attacked, stacks up to 3 times, does not stack with [Shatter]) Ultra-Ultimate: |
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Passive |
After Melzargard and allies act, extend enemies [Specialized Shatter] status to 4 rounds. After any character acts, if the enemy character has 3 stacks of [Specialized Shatter], immediately [Detonate] (Single shatter DMG of 500% turns into [Detonation] DMG). Removes [Revival] effect from enemy, lasts for the whole battle Extreme Passive: Awakened Passive: |
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Awaken Passive |
At the start of the battle, remains [Undefeated] for 3 rounds (If receive Non-Crit Fatal DMG, remains 20% HP without getting knocked down, and resist Crit Fatal DMG 3 times. Depends whether the first strike deals Crit DMG). Permanently grants 100% Crit Res Rate and 50% Non-Crit DMG Free, [Immune] against [Charm/Off Battle] Awakened 2: |
STATS

Applies Specialized Shatter
→ Strong synergy with other S.Shatter-based units like UR Atomic Samurai or GW, enabling high burst potential.
Detonation mechanic
→ Can detonate existing Shatter effects, which adds a layer of burst damage when timed well.
Revival Blocker (Permanent)
→ Completely removes the Revive mechanic for the entire battle, making him a hard counter to units like Phoenixman and SSR+ Melzargard.
Immunity to Charm and Remove-from-Battle effects
→ Can’t be removed or CC’d by annoying utility units like PPP+ or PXM+ / Pig God, giving him solid anti-CC value.
Highly competitive Esper slot
→ If you already have UR Boros or KING, it’s hard to justify squeezing him in unless you’re running a very specific comp.
Niche PvE usage
→ The Revive removal probably doesn't work on bosses (unless confirmed otherwise), which limits his value in PvE content. Feels more like a PvP specialist.
Outclassed by upcoming URs
→ With powerhouses like UR Hellfire Flame, UR Genos, and UR Gouketsu coming soon, he may fall behind quickly in overall impact.
Immunities not super relevant in current meta
→ Not many players use PPP+ (Charm) or PXM+/Pig God (remove from battle) anymore — so those perks, while nice, feel a bit wasted right now.
Decent utility unit, but nothing groundbreaking. If you're not already building around Specialized Shatter (like with UR AS or GW), he won't do much on his own.
Better to skip and save your BTs for higher-impact units like UR Hellfire, Genos, or Gouketsu — especially if you're short on resources.
Nope.
It’s not worth it. The KS doesn’t add enough value to justify the cost.